TugGraph: Path-Preserving Hierarchies for Browsing Proximity and Paths in Graphs
Proceedings of the IEEE Pacific Visualization Symposium 2009, pages 113--121.
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Abstract
Many graph visualization systems use graph hierarchies to organize
a large input graph into logical components. These approaches
detect features globally in the data and place these features inside
levels of a hierarchy. However, this feature detection is a global
process and does not consider nodes of the graph near a feature of
interest.
TugGraph is a system for exploring paths and proximity
around nodes and subgraphs in a graph. The approach modifies a
pre-existing hierarchy in order to see how a node or subgraph of
interest extends out into the larger graph. It is guaranteed to create
path-preserving hierarchies, so that the abstraction shown is meaningful
with respect to the structure of the graph. The system works
well on graphs of hundreds of thousands of nodes and millions of
edges. TugGraph is able to present views of this proximal information
in the context of the entire graph in seconds, and does not
require a layout of the full graph as input.
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