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Learning Goals, Math 340-101, Fall 2015
Materials here may contain errors; some corrections might only
be announced in class.
Recent News |
Brief solutions for most of the problems of the 2014 Final Exam have
been added to this webpage; these were mostly covered in the last two
days of class.
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Topics for Final Exam |
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Matrix Games and Poker, Sections 1--9 except
Section 7. This year we defined the "duality gap" to mean
the difference between the values of the pure game strategies
(Section 7 gives a more general view of this).
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Simplex Method (Chvatal, Chapter 2),
Two-Phase Method, Unbounded Linear Programs, and the
Perturbation Method (Chvatal, Chapter 3).
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Applications of the Simplex Method to Game Theory and Curve Fitting.
(See class notes and homework problems.)
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Duality Theory, Complementary Slackness (Chvatal, Chapter 5).
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Revised Simplex Method (Chvatal, Chapter 7); this year studied
only the term c_B^T A_B^(-1) A_N of the revised simplex method.
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The topic of
Sensitivity Analysis (Chvatal, Chapter 10) will not be examined
this year.
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Solution to the "big poker game" (described in Section 8 of the handout
on game theory);
matrix games where the columns are concave or convex functions of the
row number.
See class notes and
this writeup of the analysis.
[The only functions you will see on the final are quadratic functions.]
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Sample Exam Problems After the Midterm |
Here is a list of representative problems.
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Perturbation Method:
Homework 4, (1);
Fin 14: 5(d);
Mid 08: 4;
Mid 01: 3;
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Applications to Curve Fitting:
Homework 4, (2);
Fin 14: 5(h);
Fin 10: 6;
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Complmentary Slackness:
Homework 5, (2);
Fin 14: 3;
Fin 10: 9;
Mid 10: 3;
Mid 08: 3;
Mid 01: 2;
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Revised Simplex:
[This year, as in recent years, we did not focus on the
entire revised simplex procedure, rather focused on the
$c_B^{\rm T}A_B^{-1} A_N$ computation, which is the main issue.]
Homework 6, (1,2);
Fin 10: 5;
Fin 09: 1;
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Big Poker Game and Convexity/Concavity:
Problems in
this writeup of the analysis.
Fin 14: 5(g);
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Learning Goals / Sample Midterm Problems |
- Game Theory:
Learning Goals and Sample Exam Problems given in Section 9 of the article
Matrix Games and Poker. Other sample
exam problems:
Mid 07: 4; Mid 08: 1; Fin 08: 1; Mid 09: 2,6; Fin 09: 3; Mid 10: 1;
Fin 10: 10;
Mid 14: 2;
Fin 14: 1.
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Topic 2: The Simplex Method (Ch. 2) and Two-Phase Method (Ch. 3):
Mid 97: 1; Fin 97 1;
Mid 99: 1; Fin 99 2;
Mid 00: 1,2; Fin 00 1;
Mid 01: 1;
Mid 07: 1;
Mid 08: 2;
Mid 09: 1,3;
Fin 09: 4;
Mid 10: 2;
Mid 14: 1;
Fin 14: 2.
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Previous Exams |
Note that material and emphasis changes from year to year; look at
"Learning Goals" above to see which problems on which exams
are relevant to our course.
Exams available (some with brief solutions):
- midterm 1997 (solutions) [Anstee's rule is explained
in Problem 1],
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final 1997,
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midterm 1999 (solutions),
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final 1999 (solutions),
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midterm 2000 (solutions),
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final 2000 (solutions).
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midterm 2001 (solutions),
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midterm 2007 (solutions) [The equilibrium strategry for each player is the same as the optimum "announce a mixed strategry"],
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midterm 2008 (solutions) [Here "Announce" means "announces a pure strategry" and
"Scream" means "announces a mixed strategy"],
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final 2008,
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midterm 2009 (solutions)
[Same remark as Midterm 08 regarding "Annouce" and "Scream"],
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final 2009, and
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midterm 2010 (solutions)
[Same remark as Midterm 08 regarding "Annouce" and "Scream"],
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final 2010, and
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midterm 2014 (solutions),
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final 2014,
brief solutions.
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