Third edition of Artificial Intelligence: foundations of computational agents, Cambridge University Press, 2023 is now available (including the full text).
3.3 Graph Searching
In this chapter, we abstract the general mechanism of searching and present it in terms of searching for paths in directed graphs. To solve a problem, first define the underlying search space and then apply a search algorithm to that search space. Many problem-solving tasks can be transformed into the problem of finding a path in a graph. Searching in graphs provides an appropriate level of abstraction within which to study simple problem solving independent of a particular domain.
A (directed) graph consists of a set of nodes and a set of directed arcs between nodes. The idea is to find a path along these arcs from a start node to a goal node.
The abstraction is necessary because there may be more than one way to represent a problem as a graph. Whereas the examples in this chapter are in terms of state-space searching, where nodes represent states and arcs represent actions, future chapters consider different ways to represent problems as graphs to search.