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Computer graphics is an area of research that is relatively new to UBC
within computer science. It was initiated in July, 1989, when the first
faculty member was hired into the department. Current research activity
is focused on the Imager computer graphics laboratory and in the Graphics
and Film in Computing project (GraFiC), which is part of the new Media
and Graphics Interdisciplinary Centre (MAGIC), both of which were started
at UBC in 1990.
The three main components of the research program are modeling and rendering,
interactive techniques, and applications of computer graphics to various
problem domains. The Imager technical reports listed below describe our past
and current work-in-progress on a wide range of research projects.
The technical reports are numbered and ordered by date. Click on a TR's name
to download a zipped Postscript version of the report. Click on the
authors' names to obtain more information about them. Click on "paper
abstract" to view a text abstract of the report. Imager technical
reports are also available as regular UBC Computer Science technical reports,
stored under the same TR numbers shown here. We have technical reports
available for the following years:
1996
1995
- Three-Dimensional
Analysis of Scoliosis Surgery Using Stereophotogrammetry.
(916K)
Kellogg S. Booth,
Stanley B. Jang,
Chris W. Reily, Bonita J. Sawatzky, and Stephen J. Tredwell. TR-95-24
(paper abstract).
- Separating
Reflection Functions for Linear Radiosity.
(65K)
Alain Fournier.
TR-95-25 (paper abstract).
To appear in Eurographics Workshop on Rendering '95 (submitted March 1995).
- From Local
to Global Illumination and Back.
(499K)
Alain Fournier.
TR-95-26 (paper abstract).
To appear in Eurographics Workshop on Rendering '95, (submitted March 1995).
- VideHoc: A
Visualizer for Homogeneous Coordinates.
(91K)
Robert R. Lewis.
TR-95-27 (paper abstract).
Appeared in Proceedings of the 11th ACM Symposium on Computational Geometry
(C14-C15; Vancouver, Canada).
- Light-Driven
Global Illumination with a Wavelet Represention of Light
Transport.
(1,019K)
Robert R. Lewis and
Alain Fournier.
TR-95-28 (paper abstract);
see also Eurographics Workshop on Rendering
paper.
- Union of Spheres
Model for Volumetric Data.
(30K)
Vishwa Ranjan and
Alain Fournier.
TR-95-29 (paper abstract).
Appeared in Proceedings of the 11th ACM Symposium on Computational Geometry
(C2-C3; Vancouver, Canada).
- Shape
Transformations Using Union of Spheres.
(93K)
Vishwa Ranjan and
Alain Fournier.
TR-95-30 (paper abstract).
- Coordinating
Heterogeneous Time-Based Media Between Independent
Applications.
(117K)
Scott Flinn.
TR-95-16 (paper abstract).
Submitted to Multimedia '95, May 1995.
- The Creation,
Presentation and Implications of Selected Auditory Illusions.
(136K)
Scott Flinn and
Kellogg S. Booth.
TR-95-15 (paper abstract).
Appeared as Computer Science Technical Report (May 1995).
- Multiresolution
Surface Approximation.
(213K)
David R. Forsey and
David Wong.
TR-95-31 (paper abstract,
MPEG examples).
Appeared as Computer Science Technical Report (June 1995).
- Pasting Spline
Surfaces.
(394K)
C. Barghiel,
Richard H. Bartels, and
David R. Forsey.
TR-95-32 (paper abstract).
Appeared in Mathematical Methods in CAGD III, June 1995.
- Surface Fitting With
Hierarchical Splines.
(424K)
David R. Forsey and
Richard H. Bartels.
TR-95-33 (paper abstract).
Appeared in ACM Transactions on Graphics (Vol. 14, No. 2; pp. 134-161).
1994
1993
- Spline
Overlay Surfaces.
(41K)
Richard H. Bartels and
David R. Forsey.
TR-93-48 (paper abstract).
Appeared as Computer Science Technical Report (January 1993).
- Simulated
Annealing for Profile and Fill Reduction of Sparse Matrices
(74K)
Robert R. Lewis.
TR-93-49 (paper abstract).
Appeared in International Journal for Numerical Methods in Engineering
(Vol. 37, No. 6; p. 905-926).
- Volume
Models for Volumetric Data.
(??K)
Vishwa Ranjan and
Alain Fournier.
TR-93-50 (paper abstract).
Appeared in IEEE Computer (Vol. 27, No. 7; pp. 28-36).
- High-Speed
Visual Estimation Using Preattentive Processing.
(143K)
Christopher G. Healey,
Kellogg S. Booth,
and James T. Enns.
TR-93-51 (paper abstract).
To appear in ACM Transactions on Computer-Human Interaction (in press,
scheduled for July 1996 issue).
- From the Look of
Things.
(33K)
Alain Fournier.
TR-93-52 (paper abstract).
Appeared in Graphics Interface '94 (pp. 157-164; Banff, Canada).
- A Model for
Coordinating Interacting Agents.
(??K)
Paul Lalonde,
Robert Walker,
Jason Harrison, and
David Forsey.
TR-93-53 (paper abstract).
Appeared in Graphics Interface '94 (pp. 149-156; Banff, Canada).
1992
- Filtering
Normal Maps and Creating Multiple Surfaces.
(71K)
Alain Fournier.
TR-92-41 (paper abstract).
- Solving the
Classic Radiosity Equation Using Multigrid Techniques.
(72K)
Robert R. Lewis.
TR-92-35 (paper abstract).
Appeared in SkiGraph Western Computer Graphics Symposium (pp. 157-164).
- Multi-resolution
Surface Approximation for Animation.
(37K)
David Forsey and
Lifeng Wang.
TR-92-36 (paper abstract).
Appeared in Graphics Interface '93 (pp. 192-200; Toronto, Canada).
- A Ray Tracing
Accelerator Based on a Hierarchy of 1D Sorted Lists.
(??K)
Alain Fournier
and Pierre Poulin.
TR-92-37 (paper abstract).
Appeared in Graphics Interface '93 (pp. 53-61; Toronto, Canada).
- Common
Illumination between Real and Computer Generated Scenes.
(478K)
Alain Fournier,
Atjeng S. Gunawan, and Chris Romanzin.
TR-92-38 (paper abstract).
Appeared in Graphics Interface '93 (pp. 254-262; Toronto, Canada).
- Harnessing
Preattentive Processes for Multivariate Data Visualization.
(61K)
Christopher G. Healey,
Kellogg S. Booth,
and James T. Enns.
TR-92-39 (paper abstract).
Appeared in Graphics Interface '93 (pp. 107-117; Toronto, Canada).
- Investigating the
Effectiveness of Direction Manipulation of 3D B-Spline Curves Using the
Shape-Matching Paradigm.
(41K)
Stanley Jang,
Kellogg S. Booth,
David R. Forsey,
and Peter Graf.
TR-92-40 (paper abstract).
Appeared in Graphics Interface '93 (pp. 97-106; Toronto, Canada).
1991
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Last updated, May 22, 1996.
Mail questions or comments to
healey@cs.ubc.ca.