Real-time Control of Walking for Biomechanical Models of Bipeds

This page presents the project Real-time Control of Walking for Biomechanical Models of Bipeds led by PhilippeBeaudoin under the supervision of MichielVanDePanne.

Description

Human motion can be modeled kinematically or dynamically. Dynamic models potentially offer the deepest understanding of human motion given that they model the forces and torques that give rise to the motion. Dynamic biomechanical models further detail by modeling the motion in terms of muscle activations which drive muscles connected to tendons and bones [1,2]. An understanding of how activities such as robust control of walking can be achieved with musculotendon models is a significant step in enabling patients with a variety of neuro-motor deficits to possibly walk again [3]. With the recent development of robust strategies for physically-simulated walking with torque-based actuators [4], it should now be feasible to develop similar control strategies for musculo-tendon based models. While the joint-specific feedback-error learning approach of [4] needs to be replaced by a muscle-specific approach, the recent work of [5] provide a very promising path to addressing exactly this problem. Models of reaction delays and tripping reflexes can also be added. This would be the first real-time, closed-loop biomechanical simulation of walking of its kind.

References

Links

Discussion

-- PhilippeBeaudoin - 04 Feb 2009


This topic: Imager > TWikiUsers > PhilippeBeaudoin > CharacterAnimationHome > BiomechanicalBipeds
Topic revision: r2 - 2009-02-04 - PhilippeBeaudoin
 
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