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Tongue firmly in cheek, here is our prediction for the SIGGRAPH 2009 papers. Please add as you see fit! * HDRIBLSHGPGPUBSSRDFing stuff * Really Fucking Slow Noise Amplification * Cutting and Pasting SIGGRAPH Papers * Generalized Point Set Surfaces: Segment Set Surfaces * Simulating Every Single Thing in the World in Real Time (Reduced Ten Degree of Freedom Model) * Cool Things To Do With Two Billion Cameras * Oops, There's Another Bug In Noise * Fluid Animation Via Complicated Numerical Analysis Buzzwords * A Simple, Chromatic-Voronoi-GPU/PPU-OBBTree-PointBased-SemiStochastic-QuasiRigid-BSP-JIT-PDQ Culling Strategy for Real Time Collisions * Metropolis Sampling and Photon Mapping for Globally Illuminated Jello, on the GPU * Lots and Lots of Stuff Falling on Top of Other Stuff * Generalized Segment Set Surfaces: Triangle Set Surfaces * Capturing Real World Illumination, Exhaustively * Real-Time Rendering of Ultra Low Dynamic Range Scenes * PASTA: Peculiar <noautolink>AcronymS</noautolink> are Terribly Amusing * [[http://www.cs.sfu.ca/~vis/Templates/latex_conf_vgtc_07/template-conf.pdf][Global Illumination for Fun and Profit]] * Squishing, Smashing, Burning, Melting, and Vaporizing the Stanford Bunny * Funniest Home Videos of People in Mocap Suits * [[http://www.siggraph.org/s98/conference/keynote/blinn.html][Photorealistic Spaghetti]] * Photorealism Must Die! * Non-Photorealistic Spaghetti * A Truly Marvelous Proof of an Optimal Rendering Algorithm (which these 8 pages are too narrow to contain) * Fourier Everything * Poisson Everything else * Chocolate BIFF: The Inside Joke That Would Not Die * Generalized Triangle Set Surfaces: Surface Set Surfaces * Simulation of Water in Some Kind of Invisible Tub * Photorealism Must Die: Introducing Microsoft _Realism_ (TM) v1.0 * As-Rigid-As-Possible PowerPoint Transitions * That Same Girl, Hanging From a Play Structure, Again * Realistic Simulation of Another Body Part We Hadn't Thought of 'Til Now * Ellipsoidal Stickman Learns a New Trick * Advanced Shutter Fluttering of the Fluttered-Shutter for Special Shutter Flutter Effects * TAMPONS: Tracking And Manipulating Point sets ON Surfaces
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Topic revision: r15 - 2009-02-04
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PhilippeBeaudoin
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