Title |
Author |
Scope |
Problem |
Solution |
Comments |
Optimizing Networks of Traffic Signals in Real Time - The SCOOT Method |
D Robertson and R Bretherton |
multiple intersections, human-controlled vehicles |
To minimize queues and vehicles stops at intersection |
SCOOT improved on TRANSYT (signal coordination based on fixed time plans) (1) measure CFP in real time (2) update online model of queues continuously (3) incremental optimization of signal settings |
Definitely a useful real scenario on signal coordination technique |
Adaptive Look-Ahead Optimization of Traffic Signals |
Porche & Lafortune |
Single intersection, extension to multiple |
Minimize total delay |
Build an MDP, tree-search (Branch and Boundy) |
Good overview and taxonomy of different adaptive controllers. Presents ALLONS-D. |
Traffic adaptive control of a single intersection: A taxonomy of approaches |
R.T. van Katwijk, B. De Schutter, and J. Hellendoorn |
Single Intersection |
Minimize the delay experienced by vehicles through manipulation of the traffic signal timings. |
Various, mostly MDP-type frameworks. Dynamic programming and tree-search used to optimize |
Good overview of adaptive controllers, but Porche & Lafortune (1997) is a better written overview |
Game Theory: Potential Applications in Transportation Planning |
Karim A. S. Ismail |
Multiple intersections |
Finding out applications for game theory in traffic |
Driver timing, Road Pricing, Traffic Assignment, Public Transport, Signal Timing |
Looks like a good start |
Multi-Agent Reinforcement Learning for Traffic Control |
Marco Wiering |
2x3 intersection |
Optimize Traffic lights |
Simlulate with discrete simulation; use RL |
|
Reinforcement Learning-based Control of Traffic Lights in Non-stationary Environments |
Oliveira et al |
9 intersection grid |
Optimize light policy |
Model with cellular automata, use RL learning |
|
Effects of Co-Evolution in a Complex Traffic Network |
Bazzan et al. |
6x6 grid |
Optimize lighting control |
Look at Greedy or Adaptive drivers, Greedy, Adaptive, or Q-Learning lights. |
Small slice of agent, relatively few iterations allowed + no burn-in |
A Distributed Approach for Coordination of Traffic Signal Agents |
Ana L. C. Bazzan |
Multiple intersections |
Maximize throughput and traffic saftey; minimize travel times and environmental costs |
Pseudo-agent multiagent learning approach |
Some good cites. The multiagent learning seems a little hacky |
Title |
Author |
Scope |
Problem |
Solution |
Comments |
Traffic Intersections of the Future |
K Dresner and P Stone |
Single intersection, automated drivers |
Increased efficiency and throughput |
Tile-based Reservation |
Good references |
Using Intelligent Agents for Urban Traffic Control Systems |
D Roozemond |
Multi-Intersection, human-controlled vehicles |
General optimizing framework |
Rule-based pseudo-agent approach |
Terrible paper, no real content |
10 Years with LHOVRA - What are the experiences |
P Engstrom |
multiple intersections |
Reduce stops, delays, and accidents in rural & urban areas |
L=Truck Priority, H=Major road priority, O=Incident reduction, V=Variable green/yellow, R=Reduction of red light infringement |
Seems to be poorly translated, I didn't get much out of this paper. |
Different Policy Objectives of the Road Pricing Problem – a Game Theory Approach |
D Joksimovic et al |
one origin-destination (OD) pair, 2 possible routes, 2 travellers, 1 person as road authority |
(road pricing) model as 3 types of games: Cournot, Stackelberg and social planner game |
For different objectives, multiple optimal solutions exist. the objective functions may have a non-continuous shape |
toy problem but interesting, definitely could be extended |
Fictitious play for finding system optimal routings in dynamic traffic networks |
A Garcia et al |
some simulated traffic network with travellers |
(dynamic traffic assignment) minimize average trip time experienced in the network |
use repeated play of fictitious games that eventually weakly converge to a local system optimal routing (Alliance software) |
"assuming minimizing average travel time is common interests of all travellers" is a little too simplistic. |
Optimal Dimensions of Bus Service Zones |
S K Chang and P M Schonfeld |
urban area divided into bus service zones |
(public transport system) optimize design of urban bus service zones by jointly optimizing decision variables (service headway, route spacing, route length, demand density) |
analytic optimization model |
optimization based on static data - i guess they can't change bus routes all the time, lots of references about optimizing design of transit systems |
Passenger Arrival Rates at Public Transport Stations |
Marco Luethi, Ulrich Weidmann, Andrew Nash |
Zürich |
How does one model passenger arrival statistically, given bus frequency |
Uniform distribution with shifted Johnson distribution |
Summarizes some previous approaches to modeling arrival rates. Worried about overfitting, and how general this result is (data collected in Zürich) |
Traffic Calming in Three European Cities: Recent Experience |
Andrew Nash |
Three European Cities |
n/a |
n/a |
A laundry list of how Zurich, Vienna, and Munich have dealt with traffic calming |
Learning Cooperative Lane Selection Strategies for Highways |
D. Moriarty and P Langley |
Single highway |
How should 'smart cars' switch lanes in a highway? |
Evolutionary algorithms |
Strange problem setting (a device that tells you what lane you should be in, once you give it a speed preference?), strange solution |
Implementation of the OPAC adaptive control strategy in a traffic signal network |
Nathan H. Gartner et al. |
Multiple intersection |
Minimize delays and stops |
Rolling horizon tree-search approach, which synchronization layer |
Seems like a good approach, similar to ALLONS-D in goals and motivations. Gartner has other publications, and seems to cite few other people than himself... draw your own conclusions :) |
An Adaptive Interactive Agent for Route Advice |
S Rogers, C Fiechter, P Langley |
route advice system |
How to build an adaptive interactive agent to generate route advice based on user preferences |
Agent generates route choices and update user model by observing feedback from user, assign costs to attributes of roads (travel time, length, road type) |
pretty simple approach, using some kind of learning/optimization, possible future work include better learning algorithm + taking into account of dynamic attributes (current road conditions) |
A Collaborative Driving System Based on Multiagent Modelling and Simulations |
S Halle, B Chaib-draa |
some automated cars on a straight, one way, two lanes, highway segment |
which are good coordination models for collaborative driving system (platoons of collaborating vehicles) |
compared to centralized model, the multiagent teamwork model is more safe and flexible, but requires more messages to be communicated. |
part of the Automobile of the 21st Century (Auto21) supported by Government of Canada, interesting idea, try to tackle traffic from driving perspective instead of from redesigning traffic facilities |
The Network Effects of Alternative Road Pricing Systems |
A D May et al |
network analysis done for city of Cambridge and York |
which 4 charging systems perform better in terms of its positive impact on traffic distribution |
network analysis produced different results than conceptual analysis, possible future work include incorporating dynamic route guidance so that drivers are aware of the possible charges in advance |
good facts about realistic charging systems for road use - make me wonder how highway 407 in Toronto does the charging. |
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Author |
Scope |
Problem |
Solution |
Comments |
Title |
Author |
Scope |
Problem |
Solution |
Comments |