| abs() const | Coord2D | |
| Coord2D() | Coord2D | |
| Coord2D(double x, double y=0.0) | Coord2D | |
| dot(const Coord2D &c1, const Coord2D &c2) | Coord2D | [friend] |
| normalize() | Coord2D | |
| operator *(double d) const | Coord2D | |
| operator *=(double d) | Coord2D | |
| operator+(const Coord2D &coord) const | Coord2D | |
| operator+=(const Coord2D &coord) | Coord2D | |
| operator-(const Coord2D &coord) const | Coord2D | |
| operator-() const | Coord2D | |
| operator-=(const Coord2D &coord) | Coord2D | |
| operator/(double d) const | Coord2D | |
| operator/=(double d) | Coord2D | |
| operator=(const Coord2D &coord) | Coord2D | |
| operator==(const Coord2D &coord) const | Coord2D | |
| operator[](int i) | Coord2D | |
| operator[](int i) const | Coord2D | |
| setCoords(double x=0.0, double y=0.0) | Coord2D | |
| sqrabs() const | Coord2D | |
| unit() const | Coord2D | |
| x | Coord2D | |
| y | Coord2D |