abs() const | Coord2D | |
Coord2D() | Coord2D | |
Coord2D(double x, double y=0.0) | Coord2D | |
dot(const Coord2D &c1, const Coord2D &c2) | Coord2D | [friend] |
normalize() | Coord2D | |
operator *(double d) const | Coord2D | |
operator *=(double d) | Coord2D | |
operator+(const Coord2D &coord) const | Coord2D | |
operator+=(const Coord2D &coord) | Coord2D | |
operator-(const Coord2D &coord) const | Coord2D | |
operator-() const | Coord2D | |
operator-=(const Coord2D &coord) | Coord2D | |
operator/(double d) const | Coord2D | |
operator/=(double d) | Coord2D | |
operator=(const Coord2D &coord) | Coord2D | |
operator==(const Coord2D &coord) const | Coord2D | |
operator[](int i) | Coord2D | |
operator[](int i) const | Coord2D | |
setCoords(double x=0.0, double y=0.0) | Coord2D | |
sqrabs() const | Coord2D | |
unit() const | Coord2D | |
x | Coord2D | |
y | Coord2D |