Alan K. Mackworth's Publications

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ANTICS: A System for Animating LISP Programs

M. S. Dionne and Alan K. Mackworth. ANTICS: A System for Animating LISP Programs. Computer Graphics and Image Processing, 7(1):105–119, 1978.

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Abstract

A system, named ANTICS, has been developed for producing animated films, film strips, or slides depicting the execution of LISP programs. The design, implementation, and use of ANTICS are discussed and it is compared to existing systems. ANTICS may be used by entering very simple commands which produce real-time animation. The system may be “backed up” and manipulated interactively. Advanced commands and a set of graphics primitives are available which permit an instructor or filmmaker to control details and to add features not provided. ANTICS may therefore be used as an interactive educational tool or as an animation system. It is inexpensive to use: a 3-min film showing the operation of the recursive function MEMBER was produced for a total cost of $12.00. The implementation is dependent on specific hardware, but the design, which is based on the organization of the LISP EVAL function, could be used on other systems.

BibTeX

@Article{CGIP78,
  author =	 {M. S. Dionne and Alan K. Mackworth},
  title =	 {{ANTICS:} A System for Animating LISP Programs},
  year =	 {1978},
  journal =	 {Computer Graphics and Image Processing},
  volume =       {7},
  number =       {1},
  pages =         {105--119},
  abstract =	 { A system, named ANTICS, has been developed for producing animated films, film strips, or slides depicting the execution of LISP programs. The design, implementation, and use of ANTICS are discussed and it is compared to existing systems. ANTICS may be used by entering very simple commands which produce real-time animation. The system may be “backed up” and manipulated interactively. Advanced commands and a set of graphics primitives are available which permit an instructor or filmmaker to control details and to add features not provided. ANTICS may therefore be used as an interactive educational tool or as an animation system. It is inexpensive to use: a 3-min film showing the operation of the recursive function MEMBER was produced for a total cost of $12.00. The implementation is dependent on specific hardware, but the design, which is based on the organization of the LISP EVAL function, could be used on other systems.},
  bib2html_pubtype ={Refereed Journal},
  bib2html_rescat ={},
}

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